Friday, November 26, 2010

Hey guys! I simplified the day/night/lighting stuff.

So, have a big huge image of OO's day long climb through rusty fixtures.

How's the new HUD? It's not totally complete, but it'll feature stuff like a clock and doesn't impose on the view any this way.

Also: Have one more for the road.

Next update I'll talk more about the other two ways you can attack: You already know grabbing stuff from the ground.

Nothing too fancy, don't worry!

Saturday, October 23, 2010

Woah, what happened?

Hey guys. Life was kinda nutty for a while, my bad!

Life+ is far from dead, never really stopped working on it, it just crawled to a really slow pace for a while.

Hopefully I'll get some more screenshots to you soon, I've been chugging away at a video, and I'm thinking of how to release the demo, so there's all that.

For now, have some art and an apology! I really shouldn't have left everybody hanging so much.

Try not to think about this art too much, most of it probably doesn't mean much.

Then again...

OO looking funky.

This is how it all starts.

OO pensively considers pressing on.

Tea leaves are the root of all sky jellyfish.

A chaotic fight in fungus.

A chaotic fight above fungus.

I'm on pins and needles just thinking about winter...

Bees! More accurately, Honeydews.

What better way to relax?

Welcome to Earth! Well, that's hardly appropriate.

Zap, Mother Hubbard!

Cocoa, Sprinkle, Chip, Garbanzo, Toffee, Bun, Sorbet, Fry, Gum, Tzimmes, Zwieback, Lefse, Albacord, RISE5, and LIZA1 (in no order).

Bird surfing over a volcano.

I think that's all for now!

Phew, it's been a while. It won't be months for the next one.

There, that should be better.

Thursday, March 25, 2010

A couple days ago I added a little feature that makes OO tilt when he runs on an incline, and decided it looked neat enough to take a little silent video.

Since I'm still recovering, there's naturally a few bugs, but I think the effect itself is nice.

Friday, March 19, 2010

Hey guys! It's been too long, seriously sorry about that. I had some computer trouble that lead me to having to reformat, and while I managed to save most things, some pieces were lost and will have to be remade completely.

The biggest thing that's gonna need to change is the lighting engine, from the looks of it. I'm not sure how I'll be handling it just yet, but I have a couple things I'm going to try.

So, if anybody was worried, nope the project isn't over by a long shot. I'll get back to you with bigger and better stuff once this is all in order.

Thanks for sticking with me so far, everyone!