Thursday, May 14, 2009

Jumping at sunrise, high noon, sunset, and midnight. Clockwise orientation.

Just a small update tonight. I'm pretty satisfied with how this is looking. Right now the time scale I'm looking at is about five minutes for an ingame hour, so about two hours for a full day.

Some things happen at night that don't happen during the day and visa versa, and time flows differently in some places.

That's about all I have for tonight.

Tuesday, May 5, 2009

Still a work in progress. This area is in the Misty Hill region.
Oh man, it's been a while.

Things are going well, don't worry. Like I've said the bulk of what needs to be done is graphical, and that's rolling around nicely. Which makes me worry about music, so I've been fiddling around with some of that and talking to people about it.

Other than that I've been jumping about optimizing the engine (no more solids) and doing graphical work.

I guess I can do an item post, too.


A warm goose-down jacket with accessories. This makes it possible to survive the harsh mountain terrain of the island, without suffering cold damage. It reduces damage by a little and because of the soft mittens, your grabbing ability is reduced to its lowest level. Luckily, the snow of the mountains is soft so you won't be unarmed in many places.

Other than that, I made a miscellaneous little animation the other day.

With that, sorry for the lack of posting, but I'm still motivated and working hard.